Sifu has been praised for its difficulty by many who have played the game. Players can only access the skill leveling menu by dying, so dying seems to be a big part of the game.

In an interview with Sloclap’s Executive Producer Pierre Tarno and MP1St, Tarno revealed that Sifu would not have difficulty levels. Tarno told MP1st that Sloclap might add the difficulty setting post-launch, but there are currently no plans to add it.

Related: How long to beat Sifu

Even though Tarno said there was not going to be a difficulty setting at launch, he told the interviewer that it was something that they may implement later. If you find the game too easy, you have no choice but to wait until the developers decide it is best to implement a difficulty setting.

According to Tarno, players can complete the game without dying, and we have seen early access trailers showing how to accomplish this. There are always players who become good enough to complete games without dying or even taking a single hit. A game like Sifu will definitely have gamers going for no-death and no-hit playthroughs.

For more news, guides, and info on Sifu, check out How does age work in Sifu? and Is Sifu a roguelike? here on Pro Game Guides.

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