Albert Wesker, The Mastermind, has made his way into the Fog of Dead by Daylight. He’s joined by Ada Wong and Rebecca Chambers in the Project W Chapter which is to be released on August 30, 2022. After a strong run on the PTB, Wesker stands poised to shake things up on the live game. Here’s how to get a jump on the S.T.A.R.S. traitor.

Best Mastermind Build in Dead by Daylight

This build is a stealth build that plays on Wesker’s inherent strengths in clearing obstacles and chasing Survivors.

Add-ons

  • Dark Sunglasses
    • When a Survivor is fully infected with the Uroboros Infection, gain the undetectable status effect for 20 seconds.
  • Lab Photo
    • Destroy pallets and breakable walls when colliding while using Virulent Bound.
    • Removes the ability to vault pallets while using Virulent Bound.

Perks

  • Tinkerer (Hillbilly)
    • When a generator is repaired to 70%, you receive a loud noise notification, and you are granted the undetectable status effect for 12/14/16 seconds.
  • Eruption (Nemesis)
    • After kicking a generator, its aura is highlighted in yellow.
    • When you put a Survivor in the dying state, every affected generator explodes and starts regressing, removing the highlighted aura.
    • Applies an immediate 6% progression penalty.
    • Any Survivor repairing a generator when it explodes will scream and suffer from the incapacitated status effect for 12/14/16 seconds.
    • Eruption has a cooldown of 30 seconds.
  • Hex: Play With Your Food (Shape)
    • You become obsessed with one Survivor. Every time you chase your Obsession and let them escape, you receive a Token (up to a maximum of three).
    • Each Token increases your movement speed by 3/4/5%.
    • Performing a basic or special attack will consume one Token.
    • Play With Your Food has a cooldown of 10 seconds.
    • You can only be obsessed with one Survivor at a time.
  • Hex: Plaything (Cenobite)
    • If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time.
    • The hooked Survivor suffered from the Cursed and Oblivious status effects until Hex: Plaything is cleansed.
    • For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
    • The aura of Hex: Plaything’s Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
    • The Hex effects persist as long as the related Hex Totem is standing.

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