Final Fantasy XIV’s Endwalker update brings significant changes to how classes function. With an additional ten levels to progress through, players have more skills at their disposal than ever before, transforming the way each combat class performs in battle. The changes of Endwalker also applied to the ax-toting tank, the Warrior as well.

Final Fantasy XIV’s Endwalker update brings significant changes to how classes function. With an additional ten levels to progress through, players have more skills at their disposal than ever before, transforming the way each combat class performs in battle. The changes of Endwalker also applied to the ax-toting tank, the Warrior as well.

We’ve listed each of the new Abilities, Traits, and Weaponskills for the Warrior job below, including their descriptions from the official Square Enix Lodestone:

Related: What are bicolor gemstones in Final Fantasy XIV Endwalker?

  • New Abilities, Traits, and Weaponskills
    • Trait: Enhanced Shake It Off (Level 76)
      • Effect: Adds a healing effect to Shake It Off.
        • Cure Potency: 300
    • Trait: Raw Intuition Mastery (Level 82)
      • Effect: Upgrades Raw Intuition to Bloodwhetting.
    • Ability: Bloodwhetting (Level 82)
      • Effect: Reduces damage taken by 10%. Shares a recast timer with Nascent Flash
        • Additional Effect: Restores HP with each weaponskill successfully delivered
          • Cure Potency: 400
        • Additional Effect: Grants Stem the Flow
          • Stem the Flow Effect: Reduces damage by 10%.
        • Additional Effect: Grants Stem the Tide
          • Stem the Tide Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 400 potency
    • Trait: Enhanced Nascent Flash (Level 82)
      • Effect: Extends the duration of Nascent Flash and Nascent Glint to 8 seconds. Grants Stem the Flow to target, reducing damage taken by 10%. Grants Stem the Tide to target, nullifying damage equivalent to a heal of 400 ptency.
    • Trait: Enhanced Equilibrium (Level 84)
      • Effect: Grants healing over time to self.
        • Cure Potency: 200
    • Trait: Melee Mastery (Level 84)
      • Effect: Increases the potency of Heavy Swing to 200, Maim to 130, Storm’s Path to 120, and Storm’s Eye to 120.
    • Ability: Orogeny (Level 86)
      • Effect: Delivers an attack with a potency of 150 to all nearby enemies. Shares a recast timer with Upheaval.
    • Trait: Enhanced Onslaught (Level 88)
      • Effect: Allows a third charge of Onslaught.
    • Weaponskill: Primal Rend (Level 90)
      • Effect: Delivers a critical direct hit to target and all enemies nearby it with a potency of 700 for the first enemy, and 70% less for all remaining enemies. (Stacks of Inner Release are not consumed upon execution.) Can only be executed while under the effect of Primal Rend Ready, granted by Inner Release.

For a fantastic breakdown of the Warrior’s updates in Endwalker, check out the Warrior Overview by Mrhappy1227 below:

To see the complete list of changes to the Warrior class, including revisions to previously available skills, be sure to visit the official Warrior Job Page on the Final Fantasy XIV Lodestone.

For more Endwalker tips and tricks, check out How to avoid queues in Final Fantasy XIV Endwalker on Pro Game Guides.

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